![]() This week he has prepared two videos for your delight but first TWO caveats.įirst, our animator Martin wants it known that one of the things we’ll be working on will be the way animals turn / turn when they move. However RJ’s development playpen for the domestic animals that the build will feature is still ticking along quite nicely. BARNYARD FRIENDSįirst, let us reiterate – Build 42 is still a long way off. Other than that hot fix, unless we return if circumstances demand it, the final devs who were tinkering in Build 41 will from this point on all be fully aboard the Build 42 train. This patch is largely quality of life changes, some MP tweaks and fixes for longstanding annoyances – so hopefully you’ll see a few things in the changelist that make you feel both cherished and warm. ![]() ![]() We’ve had a few complaints of visual issues with some clothing that we’d thought we’d fixed for instance, that can probably get a quick look-over again before we move on. Nothing seems to have exploded just yet, but there will very likely be a hot fix for anything that does crop up. This afternoon we put out 41.78 to the stable branch, and you can read its changelist here. Hello survivors! Three things of note this week. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |